4COMMUNITY

GAME "4COMMUNITY SMART CITY"

eDUCATIONAL GAME
FOR WORKSHOPS

The game will familiarise the audience with the most important aspects of the smart city, such as technical innovation, ecology, artificial intelligence, adaptation to new conditions, self-sufficiency. We made the game with educational workshops in mind, making it easy for trainers to organise sessions and providing the necessary material as a Methodology manual and files for printing the board version of the game. In addition to this, a computerised version is available, allowing workshops to be conducted on OC Microsoft, iOS or Linux devices.

Download Our Printable Game In Different Languages

GAME GUIDE

This video guide is a comprehensive compendium of knowledge that introduces the universe of „4COMMUNITY – Smart City”, explaining the fundamental rules and mechanics of the game. It is aimed at beginners and advanced players alike, offering detailed instructions on how to navigate the game board, the rules for buying streets, the characteristics of the different types of fields, property management, the possibility of pawning assets and the end of the game. The conclusion presents steps to help novices quickly understand the game.

Ecology in Smart City

INNOVATIVE EDUCATIONAL GAME FOR PROMOTING ECOLOGY AND NEW TECHNOLOGIES

The project was aimed at creating and popularizing the game – a modern tool for environmental education, which will work in accordance with the concept of smart city. Participants of the game could get acquainted with the vision of smart cities based on ecology and new information and communication technologies. The game was not only to provide entertainment, but also to raise the awareness of players in terms of modern solutions.

ECOLOGY
EDUCATION
NEW TECHNOLOGIES
CIVIC ACTIVATION
Smart Education

SMART CITY: A DIGITAL LEARNING GAME FOR CONSCIOUS YOUTH

The game „SMART CITY” is aimed at young people in the age category 18 – 25 years. These people are a social group whose awareness of the problems related to climate change is increasing. In addition, young people are fluent in electronic devices and eager to use new technologies in everyday functioning, which is why the development of the game in PDF and digital form on the website will increase the chance of using the prepared materials.

An Ecological Revolution

DIGITALIZATION MEETS ECOLOGY: THE SMART CITY INITIATIVE

The digital era, which is currently dominant, motivates us to take action in this direction. The answer to the noticed direction will be the SMART CITY game, whose task is to promote ecological activities, develop an innovative tool for non-formal education in the field of ecology and activate local communities to take action in this direction. The initiative is aimed at increasing the quality of life, work and recreation of residents.